Enemy #23
Roller/900/Ice
Zerard/4
Rosencaster Prison
Rollers can be found all over the prison. You will get tired of seeing these! :D
Enemy #24
Slime/950/-
Zerard/4
Rosencaster Prison
Slime groups by themselves and with other enemies are found all over levels 1 and 2 of the prison. They can also be found around the Test Room. The best success was found to be around the Waste Disposal area of the prison.
Enemy #25
Tarantula/1150/Ice
Zerard/4
Rosencaster Prison
This enemy will pop up just about everywhere. This is another of the enemies in the prison that you will be glad not to fight anymore! They are tough if you are at a low level and even at medium levels can do a lot of damage. Not only will you encounter Tarantula in the prison but in the next chapter as well. This enemy will probably be one of the higher encounters you have in the prison and after, if not the highest.
Enemy #26
Petit Pooch/900/Electric
Zerard/4
Rosencaster Prison
Petit Pooch is probably the rarest to find during Rosencaster Prison chapter 4. They can be found rarely at level 2 around the cells and the interior paths of teleports A2 and A3. I waited until Chapter 5 (The Master Hacker) and found the pooches in abundance (also in groups of 3-5) in the first part of the Starship Factory up to the Near Assembly Line 1 teleporter.
Enemy #27
Livid Ape/1150/Ice
Zerard/4
Rosencaster Prison
The Livid Ape enemy can be found starting from the A1 teleporter on the interior paths (not lit) up to the A3 teleporter. Again, they are found on the interior paths that do no have lights around them.
Enemy #28
Shadowman/1000/Holy
Zerard/4
Rosencaster Prison
Shadowman can be found primarily on level 2 of the prison. Check the cells and interior paths that are lit up. The lights are around the base of the halls/paths. I also encountered them on level 3, but very infrequently.
Enemy #29
Savage Dog/1000/Fire
Zerard/4
Rosencaster Prison
This enemy is encountered on all the lit pathways of A1, A2 and A3. Most reliable source was the lit pathways in the A3 section of the prison.
Enemy #30
Crow/950/-
Zerard/4
Rosencaster Prison
Crows are fairly abundant around the Waste Disposal area. They can also be encountered at various points on the interior paths of A2 and A3 (not lit).
Enemy #31
Protobeast/1050/-
Zerard/4
Rosencaster Prison
Protobeast enemies are found all around the A2 and A3 pathways that are not lit.
Enemy #32
Nelvoron/1100/Electric
Zerard/4
Rosencaster Prison
Same as the Protobeast enemy as they are a lot of time grouped with that enemy.
Enemy #33
Phantom Tail/1200/Wind
Zerard/4
Rosencaster Prison
Again, grouped with Nelvoron and Protobeast, this enemy is encountered around the A2 and A3 pathways that are not lit.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Absolute Zero Stone Shadow Man *
* Absolute Zero Stone Slime *
* Dragon God Skull Petit Pooch *
* Dragon God Skull Savage Dog *
* Dragon God Skull Protobeast *
* Medusa's Locks Phantom Tail *
* Medusa's Locks Shadow Man *
* Hoho Bird Feather Crow *
***********************************************
ZERARD / STARSHIP FACTORY / CHAPTER 5
Enemy #34
Cleaner Bob/1100/Electric
Zerard/5
Starship Factory
This enemy is pretty easy to run across. They mostly appear in groups but can also appear with other enemies. The main area I found them in was the beginning section of the Starship Factory up to the Near Assembly Line 3A teleporter.
Enemy #35
Type-J/1100/Electric
Zerard/5
Starship Factory
More often than not Type-J enemy will be grouped by themselves with other enemies. Occasionally you will run into 2 of them grouped with other enemies. They are pretty much everywhere except around Assembly Line 1.
Enemy #36
Yellowbolt/1250/Electric
Zerard/5
Starship Factory
If you teleport or travel to the Near Pocacchio's Lab teleporter you will find Yellowbolt all around that area. This enemy can also be found around the 3B Assembly Line.
Enemy #37
Oiler/1100/Electric
Zerard/5
Starship Factory
Hanging around the entrance of the Starship Factory just below the escalators should produce plenty of this enemy. It also appears randomly throughout the facility.
Enemy #38
Shock Gem/1100/-
Zerard/5
Starship Factory
Shock Gems are located around the 3A and 3B Assembly Lines. They can also be found in the Mainframe Room after the boss battle. This enemy is a shielded type.
Enemy #39
Max/1350/Electric
Zerard/5
Starship Factory
Max doesn't appear around the entrance of the facility but is pretty much everywhere else except a few paths. You will fight Max X 8 in an event battle which will help to get you started.
Enemy #40
Greenbolt/1250/Electric
Zerard/5
Starship Factory
Greenbolts are occasionally paired up with Yellowbolts around Dr. Pocacchio's Lab. They can also be encountered around Paths 03 and 04.
Enemy #41
Type-K/1650/Electric
Zerard/5
Starship Factory
Type-K can be found in the Mainframe Room after the boss battle. They can also be encountered on the bottom floor of Assembly Line 3B. This enemy is a shielded type.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Premiere Toy Box Greenbolt *
* Premiere Toy Box Type-J *
* Dragon God Skull Petit Pooch *
* Mirror Unit Shock Gem *
* Mirror Unit Type-J *
* Retro Boombox Greenbolt *
* Retro Boombox Yellowbolt *
* Retro Boombox Cleaner Bob *
***********************************************
ZERARD / GLADIUS TOWERS / CHAPTER 8 PART III
Enemy #83
Will O' The Wisp/2500/Holy
Zerard/8
Gladius Towers
This enemy is found on both towers on the inner loops from the 2nd floor to the5th floor.
Enemy #84
Ancient Knight/3500/Holy
Zerard/8
Gladius Towers
Ancient Knights appear around the bridge gates of the 3rd & 5th floors. Also abundantly grouped with other enemies in the inner and outer loops of the 1st tower floors 2 thru 5.
Enemy #85
Dark Buffalo/3000/Fire
Zerard/8
Gladius Towers
Found in the 1st Tower Throne Room. Also, this enemy is found in the inner loops of the 1st Tower on floors 4 & 5.
Enemy #86
Red Jellyman/2800/Ice
Zerard/8
Gladius Towers
Found at the bridge gate of the 3rd floor of both towers. Found in greater numbers at the inner loops of the 4th floor thru the 7th floor of both towers. This enemy is a barrier type.
Enemy #87
Ancient Baron/3900/Holy
Zerard/8
Gladius Towers
Ancient Barons are found on the 6th and 7th floors of both towers and in both Throne Rooms.
Enemy #88
Type-G/3500/Electric
Zerard/8
Gladius Towers
Encountered at the Throne Rooms and also at the bridge gates on Floors 2 & 3. This is a shielded type enemy.
Enemy #89
Phobos/3800/-
Zerard/8
Gladius Towers
Phobos is found on the 4th and 5th floors of both towers. Also randomly appears with Baroques on the 6th and 7th floors of both towers. This enemy is a jump up to hit type.
Enemy #90
Baroque/4200/-
Zerard/8
Gladius Towers
Baroque is found on the 6th and 7th floors of both towers. The 2nd tower on the6th floor proves to be the most frequent spot as they are encountered back to back with Phobos between long breaks of finding them again. This enemy is a shielded type.
Enemy #91
Ancient Sword/3800/Holy
Zerard/8
Gladius Towers
Ancient Sword will attack in the 2nd tower in the inner and outer loops of floors 2 thru 5.
Enemy #92
Redbolt/2800/Electric
Zerard/8
Gladius Towers
Found on the outer loops and bridge gates of both towers on floors 2 & 3.
Enemy #93
Seven Plus/2500/Wind
Zerard/8
Gladius Towers
This enemy can be found on the outer loops of the 2nd tower on floors 4 thru 7.
Enemy #94
Stealth Hornet/2800/Wind
Zerard/8
Gladius Towers
On the inner loops of the 2nd tower floors 2 & 3 is where this enemy will attack. Randomly appears as a single beast with other groups, but very random.
Enemy #95
Death Gold/3000/Fire
Zerard/8
Gladius Towers
Found on the inner loops of the 1st tower floors 2 & 3.
Enemy #96
Devil Hawk/3500/-
Zerard/8
Gladius Towers
Devil Hawk can be found in the 2nd Tower on the 4th and 5th floors. More frequently encountered in the Throne Rooms.
Enemy #97
Hell Corpse/3000/-
Zerard/8
Gladius Towers
Hell Corpse will be found in the 1st Tower on the outer loops of floors 4 thru7.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Cursed Mask Ancient Baron *
* Cursed Mask Ancient Knight *
* Dark Music Box Ancient Baron *
* Dark Music Box Hell Corpse *
* Lubricant Baroque *
* Lubricant Type-G *
* Mirror Unit Ancient Sword *
* Mirror Unit Dark Buffalo *
* Sealing Sunsphere Ancient Knight *
* Sealing Sunsphere Ancient Sword *
* Sealing Sunsphere Phobos *
***********************************************
Roller/900/Ice
Zerard/4
Rosencaster Prison
Rollers can be found all over the prison. You will get tired of seeing these! :D
Enemy #24
Slime/950/-
Zerard/4
Rosencaster Prison
Slime groups by themselves and with other enemies are found all over levels 1 and 2 of the prison. They can also be found around the Test Room. The best success was found to be around the Waste Disposal area of the prison.
Enemy #25
Tarantula/1150/Ice
Zerard/4
Rosencaster Prison
This enemy will pop up just about everywhere. This is another of the enemies in the prison that you will be glad not to fight anymore! They are tough if you are at a low level and even at medium levels can do a lot of damage. Not only will you encounter Tarantula in the prison but in the next chapter as well. This enemy will probably be one of the higher encounters you have in the prison and after, if not the highest.
Enemy #26
Petit Pooch/900/Electric
Zerard/4
Rosencaster Prison
Petit Pooch is probably the rarest to find during Rosencaster Prison chapter 4. They can be found rarely at level 2 around the cells and the interior paths of teleports A2 and A3. I waited until Chapter 5 (The Master Hacker) and found the pooches in abundance (also in groups of 3-5) in the first part of the Starship Factory up to the Near Assembly Line 1 teleporter.
Enemy #27
Livid Ape/1150/Ice
Zerard/4
Rosencaster Prison
The Livid Ape enemy can be found starting from the A1 teleporter on the interior paths (not lit) up to the A3 teleporter. Again, they are found on the interior paths that do no have lights around them.
Enemy #28
Shadowman/1000/Holy
Zerard/4
Rosencaster Prison
Shadowman can be found primarily on level 2 of the prison. Check the cells and interior paths that are lit up. The lights are around the base of the halls/paths. I also encountered them on level 3, but very infrequently.
Enemy #29
Savage Dog/1000/Fire
Zerard/4
Rosencaster Prison
This enemy is encountered on all the lit pathways of A1, A2 and A3. Most reliable source was the lit pathways in the A3 section of the prison.
Enemy #30
Crow/950/-
Zerard/4
Rosencaster Prison
Crows are fairly abundant around the Waste Disposal area. They can also be encountered at various points on the interior paths of A2 and A3 (not lit).
Enemy #31
Protobeast/1050/-
Zerard/4
Rosencaster Prison
Protobeast enemies are found all around the A2 and A3 pathways that are not lit.
Enemy #32
Nelvoron/1100/Electric
Zerard/4
Rosencaster Prison
Same as the Protobeast enemy as they are a lot of time grouped with that enemy.
Enemy #33
Phantom Tail/1200/Wind
Zerard/4
Rosencaster Prison
Again, grouped with Nelvoron and Protobeast, this enemy is encountered around the A2 and A3 pathways that are not lit.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Absolute Zero Stone Shadow Man *
* Absolute Zero Stone Slime *
* Dragon God Skull Petit Pooch *
* Dragon God Skull Savage Dog *
* Dragon God Skull Protobeast *
* Medusa's Locks Phantom Tail *
* Medusa's Locks Shadow Man *
* Hoho Bird Feather Crow *
***********************************************
ZERARD / STARSHIP FACTORY / CHAPTER 5
Enemy #34
Cleaner Bob/1100/Electric
Zerard/5
Starship Factory
This enemy is pretty easy to run across. They mostly appear in groups but can also appear with other enemies. The main area I found them in was the beginning section of the Starship Factory up to the Near Assembly Line 3A teleporter.
Enemy #35
Type-J/1100/Electric
Zerard/5
Starship Factory
More often than not Type-J enemy will be grouped by themselves with other enemies. Occasionally you will run into 2 of them grouped with other enemies. They are pretty much everywhere except around Assembly Line 1.
Enemy #36
Yellowbolt/1250/Electric
Zerard/5
Starship Factory
If you teleport or travel to the Near Pocacchio's Lab teleporter you will find Yellowbolt all around that area. This enemy can also be found around the 3B Assembly Line.
Enemy #37
Oiler/1100/Electric
Zerard/5
Starship Factory
Hanging around the entrance of the Starship Factory just below the escalators should produce plenty of this enemy. It also appears randomly throughout the facility.
Enemy #38
Shock Gem/1100/-
Zerard/5
Starship Factory
Shock Gems are located around the 3A and 3B Assembly Lines. They can also be found in the Mainframe Room after the boss battle. This enemy is a shielded type.
Enemy #39
Max/1350/Electric
Zerard/5
Starship Factory
Max doesn't appear around the entrance of the facility but is pretty much everywhere else except a few paths. You will fight Max X 8 in an event battle which will help to get you started.
Enemy #40
Greenbolt/1250/Electric
Zerard/5
Starship Factory
Greenbolts are occasionally paired up with Yellowbolts around Dr. Pocacchio's Lab. They can also be encountered around Paths 03 and 04.
Enemy #41
Type-K/1650/Electric
Zerard/5
Starship Factory
Type-K can be found in the Mainframe Room after the boss battle. They can also be encountered on the bottom floor of Assembly Line 3B. This enemy is a shielded type.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Premiere Toy Box Greenbolt *
* Premiere Toy Box Type-J *
* Dragon God Skull Petit Pooch *
* Mirror Unit Shock Gem *
* Mirror Unit Type-J *
* Retro Boombox Greenbolt *
* Retro Boombox Yellowbolt *
* Retro Boombox Cleaner Bob *
***********************************************
ZERARD / GLADIUS TOWERS / CHAPTER 8 PART III
Enemy #83
Will O' The Wisp/2500/Holy
Zerard/8
Gladius Towers
This enemy is found on both towers on the inner loops from the 2nd floor to the5th floor.
Enemy #84
Ancient Knight/3500/Holy
Zerard/8
Gladius Towers
Ancient Knights appear around the bridge gates of the 3rd & 5th floors. Also abundantly grouped with other enemies in the inner and outer loops of the 1st tower floors 2 thru 5.
Enemy #85
Dark Buffalo/3000/Fire
Zerard/8
Gladius Towers
Found in the 1st Tower Throne Room. Also, this enemy is found in the inner loops of the 1st Tower on floors 4 & 5.
Enemy #86
Red Jellyman/2800/Ice
Zerard/8
Gladius Towers
Found at the bridge gate of the 3rd floor of both towers. Found in greater numbers at the inner loops of the 4th floor thru the 7th floor of both towers. This enemy is a barrier type.
Enemy #87
Ancient Baron/3900/Holy
Zerard/8
Gladius Towers
Ancient Barons are found on the 6th and 7th floors of both towers and in both Throne Rooms.
Enemy #88
Type-G/3500/Electric
Zerard/8
Gladius Towers
Encountered at the Throne Rooms and also at the bridge gates on Floors 2 & 3. This is a shielded type enemy.
Enemy #89
Phobos/3800/-
Zerard/8
Gladius Towers
Phobos is found on the 4th and 5th floors of both towers. Also randomly appears with Baroques on the 6th and 7th floors of both towers. This enemy is a jump up to hit type.
Enemy #90
Baroque/4200/-
Zerard/8
Gladius Towers
Baroque is found on the 6th and 7th floors of both towers. The 2nd tower on the6th floor proves to be the most frequent spot as they are encountered back to back with Phobos between long breaks of finding them again. This enemy is a shielded type.
Enemy #91
Ancient Sword/3800/Holy
Zerard/8
Gladius Towers
Ancient Sword will attack in the 2nd tower in the inner and outer loops of floors 2 thru 5.
Enemy #92
Redbolt/2800/Electric
Zerard/8
Gladius Towers
Found on the outer loops and bridge gates of both towers on floors 2 & 3.
Enemy #93
Seven Plus/2500/Wind
Zerard/8
Gladius Towers
This enemy can be found on the outer loops of the 2nd tower on floors 4 thru 7.
Enemy #94
Stealth Hornet/2800/Wind
Zerard/8
Gladius Towers
On the inner loops of the 2nd tower floors 2 & 3 is where this enemy will attack. Randomly appears as a single beast with other groups, but very random.
Enemy #95
Death Gold/3000/Fire
Zerard/8
Gladius Towers
Found on the inner loops of the 1st tower floors 2 & 3.
Enemy #96
Devil Hawk/3500/-
Zerard/8
Gladius Towers
Devil Hawk can be found in the 2nd Tower on the 4th and 5th floors. More frequently encountered in the Throne Rooms.
Enemy #97
Hell Corpse/3000/-
Zerard/8
Gladius Towers
Hell Corpse will be found in the 1st Tower on the outer loops of floors 4 thru7.
***********************************************
* RARE ITEMS DROP ENEMY DROPPED FROM *
* Cursed Mask Ancient Baron *
* Cursed Mask Ancient Knight *
* Dark Music Box Ancient Baron *
* Dark Music Box Hell Corpse *
* Lubricant Baroque *
* Lubricant Type-G *
* Mirror Unit Ancient Sword *
* Mirror Unit Dark Buffalo *
* Sealing Sunsphere Ancient Knight *
* Sealing Sunsphere Ancient Sword *
* Sealing Sunsphere Phobos *
***********************************************
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