Showing posts with label FAQ. Show all posts
Showing posts with label FAQ. Show all posts

6/15/2010

Rogue Galaxy: Enemy Location FAQ (Mariglenn)

by lee 0 komentar

Enemy #127
Monkey/4160/Fire
Mariglenn/11
Ti'atha Forest

Monkey can be encountered anywhere in Ti'atha Forest.

Enemy #128
Flammy/4680/Electric
Mariglenn/11
Ti'atha Forest

At the beginning of Ti'atha Forest up to the Midpoint teleporter.

Enemy #129
Clumpy Jr./4940/Fire & Ice
Mariglenn/11
Ti'atha Forest

At the beginning of Ti'atha Forest up to the Midpoint teleporter.

Enemy #130
Water Wyrm/5720/Fire & Holy
Mariglenn/11
Ti'atha Forest

Found near the fallen tree at the Endpoint teleporter and the Clearing at the end.

Enemy #131
Dark Condor/4680/Fire & Wind
Mariglenn/11
Ti'atha Forest

Dark Condor will attack you around the Midpoint Teleporter.

Enemy #132
Aurora Slime/5200/Holy
Mariglenn/11
Ti'atha Forest

Like the Water Wyrm..this enemy can be found around the fallen tree by the Endpoint teleporter.

Enemy #133
Silver Bee/4680/Electric & Wind
Mariglenn/11
Ti'atha Forest

Found at the Clearing at the end of Ti'atha Forest and randomly around the Endpoint teleporter.

Enemy #134
Dark Ape/5200/Holy
Mariglenn/11
Ti'atha Forest

Dark Ape can be found around the Beginning of Ti'atha Forest.

Enemy #135
Babylo/5200/Holy
Mariglenn/11
Ti'atha Forest

This enemy attacks around the Midpoint And End teleporters.

Enemy #136
Phantom/4680/Ice & Holy
Mariglenn/11
Ti'atha Forest

Will group up with Aurora Slimes and Waterwyrms around the fallen tree at the Endpoint teleporter when levels have been reached. This enemy is more often found throughout the next chapter: Gulza Sanctuary. This enemy is a shielded type.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Crystal Staff           Phantom          *
*    Lucky Clover            Clumpy Jr.       *
*    Lucky Clover            Flammy           *
*    Lucky Clover            Monkey           *
*    Lucky Clover            Dark Ape         *
*    Mermaid's Scale         Water Wyrm       *
*    Mermaid's Scale         Aurora Slime     *
*    Rose of Passion         Babylo           *
*    Trumpet of Glory        Gold Mask        *
*    Trumpet of Glory        Monkey           *
*    Trumpet of Glory        Jarvil           *
***********************************************

MARIGLENN / GULZA SANCTUARY / CHAPTER 12
Enemy #137
Manticore/6960/-
Mariglenn/12
Gulza Sanctuary

The paths from Ti'atha Forest to Mother's Lair. From the Gulza Sanctuary teleporter up to the entrance to Mother's Lair.

Enemy #138
Magic Priest/5220/Holy
Mariglenn/12
Gulza Sanctuary

Found throughout all the Central Gulza Plaza branches.

Enemy #139
Hecaton/5500/-
Mariglenn/12
Gulza Sanctuary

Hecaton is encountered in the Northern Branches of Gulza Plaza.

Enemy #140
Solon/5800/Ice & Wind
Mariglenn/12
Gulza Sanctuary

Found in the central area of Gulza Plaza around the teleporter located there.

Enemy #141
Luminous/5220/Holy
Mariglenn/12
Gulza Sanctuary

Luminous is also located around the central area of Gulza Plaza by the teleporter and on the way to Mother's Lair.

Enemy #142
Babel/5800/Holy
Mariglenn/12
Gulza Sanctuary

Babel is located in the southern branches of Gulza Plaza. This enemy is a jump up to hit type.

Enemy #143
Blizzard/5220/Fire
Mariglenn/12
Gulza Sanctuary

Blizzard is found in the Path back to Ti'atha Forest.

Enemy #144
Devil/5510/Holy
Mariglenn/12
Gulza Sanctuary

The Devil enemy is everywhere in Gulza Plaza. This enemy is a barrier type.

Enemy #145
Ice Eater/4640/Fire
Mariglenn/12
Gulza Sanctuary

Found along the path to Mother's Lair and the southern branches of Gulza Plaza. This enemy is a jump up to hit type.

Enemy #146
Clumpy Sr./4640/Fire & Wind
Mariglenn/12
Gulza Sanctuary

Clumpy Sr. can be found along the paths of all the branches leading away from the central Gulza Plaza

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Crystal Staff           Luminous         *
*    Crystal Staff           Magic Priest     *
*    Crystal Staff           Phantom          *
*    Mermaid's Scale         Solon            *
*    Trumpet of Glory        Magic Priest     *
*    Trumpet of Glory        Gold Mask        *
***********************************************

MARIGLENN / MOTHER'S LAIR / CHAPTER 13
Enemy #147
Alacan/8400/Holy
Mariglenn/13
Mother's Lair

Alacan can be found on any of the paths. Not as frequent in the dead ends though.

Enemy #148
Face of Evil/6000/Electric
Mariglenn/13
Mother's Lair

This enemy attacks at the Beginning and Midpoint teleport forks. Face of Evil will also group up when heading towards the dead end to the right of the Midpoint teleporter. This enemy is a jump up to hit type.

Enemy #149
Bit/5500/Wind
Mariglenn/13
Mother's Lair

Found primarily at the Beginning of the Main path or entrance if you will after you get the zeo sychros sword and jump the first lava river. They are random after that throughout Mother's Lair but very rare after the Endpoint teleporter up to the Core teleporter.

Enemy #150
Magic Fighter/6000/Holy
Mariglenn/13
Mother's Lair

Magic Fighter is found anywhere in Mother's Lair.

Enemy #151
Deimos/5600/Ice
Mariglenn/13
Mother's Lair

Deimos is encountered from the Endpoint teleporter up to the Core teleporter. Much more frequently encountered as you get closer to the Core teleporter. This enemy is a jump up to hit type.

Enemy #152
Dragon/9100/Electric & Ice
Mariglenn/13
Mother's Lair

At the Midpoint:Fork teleporter head into the dead-end to the right. They can also be encountered but in lesser numbers from that same teleporter up to the Midpoint teleporter. This enemy is a shielded type.

Enemy #153
Red Baron/6300/Ice
Mariglenn/13
Mother's Lair

This enemy according to the Doublejump guide is found at the beginning of this Map. I, however, had them attack me just about everywhere. You should get tired of seeing Red Barons by the time you fill your Hunters Record for this area. This enemy is a shielded type.

Enemy #154
Togroth/10500/Fire
Mariglenn/13
Mother's Lair

Togroth is found along all the dead-end paths.

Enemy #155
Platinum Kite/6000/Wind
Mariglenn/13
Mother's Lair

Platinum Kites are found in the last stretch before the Core teleporter.

Enemy #156
Hell Sorceror/7350/Wind & Holy
Mariglenn/13
Mother's Lair

This final enemy for the regular game can be found at the Midpoint dead-end paths and along the last stretch before the Core teleporter by Mother's Lair.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Crystal Staff           Magic Priest     *
*    Crystal Staff           Red Baron        *
*    Crystal Staff           Hell Sorceror    *
*    Crystal Staff           Face of Evil     *
*    Galactic Compass        Bit              *
*    Galactic Compass        Alacan           *
*    Galactic Compass        Magic Fighter    *
*    Rose of Passion         Alacan           *
*    Trumpet of Glory        Magic Priest     *
*    Trumpet of Glory        Bit              *
***********************************************

Go to Rogue Galaxy: Enemy Location FAQ (Juraika)


Rogue Galaxy: Enemy Location FAQ (Vedan)

by lee 0 komentar

Enemy #42
Zombie/1600/Fire & Holy
Vedan/6
Myna

Zombie's can be found everywhere except on the 2 Observation Decks. I found them quite often around the Item Shop and Weapon Shop teleporter areas.

Enemy #43
Stray Dog/1500/Fire & Holy
Vedan/6
Myna

Same as the Zombie enemies around the Item Shop and Weapon Shop teleporters in this area. Not to be found on the Observations Decks.

Enemy #44
Frogman/1600/Electric
Vedan/6
Myna

Found along the North and South paths as well as in the various Train Tunnels scattered around Myna.

Enemy #45
Jellyman/1600/Fire,Electric & Holy
Vedan/6
Myna

Jellyman are found pretty much everywhere on the Myna map. The only place I did not find them was the alley to the entrance of the Vedan Mines. This enemy is a Barrier type.

Enemy #46
Junk Phantom/1800/Wind
Vedan/6
Myna

This enemy can only be found at the Daytron View and the Spaceport View Observation Decks. This enemy is a shielded type.

Enemy #47
Gigabird/1700/Wind
Vedan/6
Myna

This enemy can also only be found at the Daytron View and the Spaceport View Observation Decks.

Enemy #48
Death Crow/1650/Holy
Vedan/6
Myna

Death Crows can be found at various locations. Both observations decks should give you good results. Angela's Bar area is also good for the Death Crow.

Enemy #49
Steel Child/1650/Electric
Vedan/6
Myna

They are usually grouped with Frogman and can be found along the North and South paths as well as in the Train Tunnels leading to the Observation Decks.

Enemy #50
Volcano/2625/Ice
Vedan/6
Rockbelter Mines

Volcano can be found near the 1st Strata teleporter. From the midpoint where the path on top looks like an upside down L up to the teleporter. This enemy is a jump up to hit type.

Enemy #51
Moleman/1800/Fire
Vedan/6
Rockbelter Mines

The Moleman can be found all over the 1st Strata. They are grouped 3-5 together but sometimes alone with other enemies.

Enemy #52
Shellknight/2200/Ice
Vedan/6
Rockbelter Mines

The same as enemy #51. Shellknight can be easily encountered in the 1st Strata area attacking in groups or singled/doubled with other enemies. This enemy is a shielded type.

Enemy #53
Undead Bandit/2300/Electric
Vedan/6
Rockbelter Mines

Undead Bandit can be discovered in the 2nd Srata fairly easily throughout the area. This enemy is a jump up to hit type.

Enemy #54
Killer Mountain/2750/Ice
Vedan/6
Rockbelter Mines

Like the Undead Bandits, they are found on the 2nd Strata. As soon as you pass the 2nd Strata teleporter there will be plenty of them to hunt. This enemy is a jump up to hit type.

Enemy #55
Hypher/1800/Holy
Vedan/6
Rockbelter Mines

Hyper enemies can be found at the beginning of the 1st Strata of the mines up to the midpoint of the 1st Strata. They are grouped sometimes with Moleman enemies. They are also found at the beginning of the 2nd Strata teleporter.

Enemy #56
Ghost Animal/1700/Holy
Vedan/6
Rockbelter Mines

This enemy and the next are the rarer enemies in the Rockbelter Mines. Ghost Animal is encountered mostly just at the beginning of the 1st and 2nd Stratas. Rarely will you ever encounter them elsewhere.

Enemy #57
Glaring Claw/1800/Wind
Vedan/6
Rockbelter Mines

The best place to find this enemy is at the beginning of the 2nd Strata, however they also randomly appear in the Ruins and the Hall leading to the Excavation Site (The area shows as a blue star on the 2nd Strata Map).

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Absolute Zero Stone     Jellyman         *
*    Alluring Lamp           Moleman          *
*    Alluring Lamp           Volcano          *
*    Captain's Sock          Death Crow       *
*    Cumulus Pendant         Glaring Claw     *
*    Cursed Mask             Zombie           *
*    Dragon God Skull        Ghost Animal     *
*    Dragon God Skull        Stray Dog        *
*    Dreamflower Ash         Undead Bandit    *
*    Medusa's Locks          Hypher           *
*    Military-Grade Battery  Gigabird         *
*    Premiere Toy Box        Hypher           *
*    Retro Boombox           Junk Phantom     *
*    Spirit Bell             Steel Child      *
*    Stella Crystal          Death Crow       *
*    Stella Crystal          Frogman          *
***********************************************

VEDAN / CANCER KING'S RUINS / CHAPTER 8 PART IIII
Enemy #98
Great Raiden/4000/-
Vedan/8
Cancer King's Ruins

After beating the boss in the Shrine Area return to find these enemies in great numbers. Also good for getting Dark Music Boxes from these. They are also found in area 3 near the last teleporter but not in the covered waterways. This enemy is a jump up to hit type.

Enemy #99
Dark Kong/3500/Ice
Vedan/8
Cancer King's Ruins

Find this enemy anywhere in areas 1 thru 3 but not in the covered waterways of area 3 or at the Shrine Area.

Enemy #100
Metalman/2500/Electric
Vedan/8
Cancer King's Ruins

Metalman are frequently found in the covered waterway tunnels of all the areas.

Enemy #101
Ice Slime/2500/Fire
Vedan/8
Cancer King's Ruins

This enemy can be found in Area 3 but not in the covered waterway tunnels. It also attacks in the pit area. This enemy is a shielded type.

Enemy #102
Lapis/3200/-
Vedan/8
Cancer King's Ruins

Lapis likes to hand out in the covered waterway tunnels of all the areas. This enemy can also be encountered in the pit area.

Enemy #103
Vedabird/3800/Wind
Vedan/8
Cancer King's Ruins

Vegabird was easy to find in the area where you ring Harry's Bell to have the bridge built across. I filled up the quota for this beast in this area alone. This enemy will not be found in the tunnels or at the Shrine.

Enemy #104
Killer Wind/2500/-
Vedan/8
Cancer King's Ruins

Find them everywhere except the Shrine area and Wastewater area.

Enemy #105
Wise Stump/2500/Holy
Vedan/8
Cancer King's Ruins

Wise Stumps are everywhere except the pit area, the wastewater area and the area 3 tunnels.

Enemy #106
Red Strap/3800/Fire
Vedan/8
Cancer King's Ruins

Found at the Start area, the pit area and the covered waterway tunnels in all areas.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Absolute Zero Stone     Dark Kong        *
*    Absolute Zero Stone     Ice Slime        *
*    Biomemory               Vedabird         *
*    Biomemory               Red Strap        *
*    Cursed Mask             Great Raiden     *
*    Dark Music Box          Great Raiden     *
*    Dream Flower Ash        Lapis            *
*    Mirror Unit             Ice Slime        *
*    Sealing Sunsphere       Wise Stump       *
*    Sealing Sunsphere       Dark Kong        *
*    Stella Crystal          Wise Stump       *
***********************************************

Go to Rogue Galaxy: Enemy Location FAQ (Juraika)


Rogue Galaxy: Enemy Location FAQ (Rosa)

by lee 0 komentar

Enemy #1
Baphu/101/Fire & Holy
Rosa/1
Salgin

Baphu can be found all around the Salgin Area and Salgin Residential area.

Enemy #2
Dragonfly/90/Wind
Rosa/1
Salgin

Dragonfly can be found at the start of Salgin on the path leaving the church up to the last save/teleporter before the Salgin Residential area

Enemy #3
Sand Tortoise/280/Electric
Rosa/1
Salgin

Sand Tortoise is generally found more often in the Salgin Residential area but can also be found, but not as often, from the teleporter in front of the 1st item shop until after you climb over the pipes up to the Salgin Residential area. This enemy is a shielded type.

Enemy #4
Mish/126/Ice
Rosa/1
Salgin

Mish can be encountered just about everywhere. They like to appear in groups after you cross the bridge leaving the church area, just turn left into the dead end where the 2 treasure chests and the 2 guards standing at the gate are and find them there.

Enemy #5
Cactulus/252/Fire
Rosa/1
Salgin

Cactulus can be found in the Church area before you cross the bridge.

Enemy #6
Statue Dog/140/Fire
Rosa/1
Salgin

Statue Dog can be grouped up with the Mish enemy in the dead end area mentioned before, but also appear in groups by themselves in the same area by the dead end.

Enemy #7
Gold Child/280/Electric
Rosa/1
Salgin

Gold Child can be found readily in the Salgin Residential area. From where the item shop and weapon shop is, journey to the opposite (backside) corner of that square to encounter groups of them.

*****************************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM          *
*    Dreamflower Ash    Mish                        *
*    Silver Bangle      Statue Dog & Gold Child     *
*    Cumulus Pendant    Sand Tortoise & Statue Dog  *
*****************************************************

ROSA / SYLVAZARD DESERT & ANCIENT RUINS / CHAPTER 7
Enemy #58
Scorpion/2300/Ice
Rosa/7
Sylvazard Desert & Ancient Ruins

The Scorpion enemy can be found from the beginning of the desert to around the midpoint. This enemy is also found outside of the Ancient Ruins Walls in open desert and the area around the Great Tablet.

Enemy #59
Vulture/2200/Ice
Rosa/7
Sylvazard Desert & Ancient Ruins

Found at the Sylvazard Desert Endpoint and at the Ancient Ruins Endpoint. Found most of this enemy around the Great Tablet teleporter however.

Enemy #60
Killer Mish/2400/Fire
Rosa/7
Sylvazard Desert & Ancient Ruins

Killer Mish is everywhere inside the Ancient Ruin walls. Also available in the area around the Great Tablet.

Enemy #61
Worm/2000/Ice
Rosa/7
Sylvazard Desert & Ancient Ruins

This enemy can be encountered all along the Sylvazard Desert path, outside of the Ancient Ruin walls and around the Great Tablet area. Mostly encountered from midpoint of the Sylvazard Desert up to the first teleporter at the Ancient Ruins.

Enemy #62
Shisa/2450/Wind
Rosa/7
Sylvazard Desert & Ancient Ruins

Shisa will not be around the Great Tablet, but anywhere else you will find this enemy.

Enemy #63
Lord Bee/1800/Wind
Rosa/7
Sylvazard Desert & Ancient Ruins

This Flying Foe can be found outside the Ancient Ruins walls. Lord Bee will also attack around the Great Tablet area.

Enemy #64
Living Lava/2700/Ice
Rosa/7
Sylvazard Desert & Ancient Ruins

Everywhere except outside the Ancient Ruins walls. This enemy is plentiful around the Great Tablet area. This enemy is also a jump up to hit type.

Enemy #65
Black Horn/2500/-
Rosa/7
Sylvazard Desert & Ancient Ruins

You can find the Black Horn enemy around the midpoint of the Sylvazard Desert. Black Horns also attack you outside the Ancient Ruins walls.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Alluring Lamp           Vulture          *
*    Cursed Mask             Shisa            *
*    Hoho Bird Feather       Vulture          *
*    Hoho Bird Feather       Killer Mish      *
*    Lunar Ribbon            Killer Mish      *
*    Medusa's Locks          Worm             *
*    Nebuladon Egg           Living Lava      *
*    Nebuladon Egg           Vulture          *
*    Skull Necklace          Killer Mish      *
*    Skull Necklace          Shisa            *
*    Skull Necklace          Black Horn       *
***********************************************

ROSA / THE LABYRINTH / CHAPTER 9
Enemy #107
Wall Gigant/4500/Electric
Rosa/9
The Labyrinth

Found anywhere from Ragnars' Room and further in. This enemy is a jump up to hit type.

Enemy #108
Dark Spirit/4250/Holy
Rosa/9
The Labyrinth

Dark Spirit is found in the Maze of Temptation.

Enemy #109
Rolling Stone/4250/-
Rosa/9
The Labyrinth

Also found in the Maze of Temptation. Greater numbers are found on the bottom floor of the 2 floor rooms between the first and second teleporter.

Enemy #110
Cone Sheep/4500/Fire
Rosa/9
The Labyrinth

This enemy can be found in the Maze of Decision and the Chamber of Ancient Text which is right before the Maze of Chaos teleporter.

Enemy #111
Panek/4500/Electric
Rosa/9
The Labyrinth

Panek attacks in the Maze of Temptation and the Maze of Chaos. This enemy is a barrier type.

Enemy #112
Killer Stinger/4250/-
Rosa/9
The Labyrinth

Killer Stinger can be found everywhere inside the Labyrinth. This enemy is also a barrier type.

Enemy #113
King Mish/4500/-
Rosa/9
The Labyrinth

Found in Ragnars' Room, Chamber of Ancient Text and the Boss room.

Enemy #114
Arthur/4300/-
Rosa/9
The Labyrinth

Arthur is found in the Maze of Decision rooms.

Enemy #115
Ancient Duke/4500/-
Rosa/9
The Labyrinth

Found in the Maze of Decision and Chamber of Ancient Text.

2 other enemies may be encountered in the Labyrinth as well according to your levels. They appear at random and they are enemy #125 Death Mask and enemy #126 Gold Mask. They will be covered in order for the sake of this guide in the next chapter: Johannasburg.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Plasma Burst Circuit    Panek            *
*    Plasma Burst Circuit    Wall Gigant      *
*    Trumpet of Glory        Rolling Stone    *
*    Trumpet of Glory        Wall Gigant      *
***********************************************

ROSA / KUJE DESERT & JOHANNASBURG / CHAPTER 10
Enemy #116
Flame Tortoise/4320/Ice
Rosa/10
Kuje Desert & Johannasburg

Flame Tortoise is found in the Kuje Desert pretty much everywhere except the Central Maze Path. I found them easily between the Near the Monument and the Near the Sandstorm teleporters grouped with Hill Giants. This enemy is a shielded type.

Enemy #117
Jarvil/4500/Ice
Rosa/10
Kuje Desert & Johannasburg

Found all over the Kuje Desert.

Enemy #118
Pad Worm/4500/Electric
Rosa/10
Kuje Desert & Johannasburg

Pad Worm encounters happen around the Beginning and Endpoint of the Kuje Desert. I found them more frequently in the beginning compared to the end.

Enemy #119
Hill Giant/5280/Ice
Rosa/10
Kuje Desert & Johannasburg

Along the side paths of the Kuje Desert. As mentioned with enemy #116 this one can be found between the Near the Monument and the Near the Sandstorm teleporters as well. This enemy is a jump up to hit type.

Enemy #120
Stone Worm/4560/-
Rosa/10
Kuje Desert & Johannasburg

Found at the Beginning of the Kuje Desert and fairly rare after that.

Enemy #121
Yellowfly/4200/Wind
Rosa/10
Kuje Desert & Johannasburg

This enemy can be found along the Kuje Desert North Maze Path.

Enemy #122
Death Skeletar/4704/Holy
Rosa/10
Kuje Desert & Johannasburg

Found around the endpoint of this Kuje Desert map and along the Central and
South Maze Paths.

Enemy #123
Dark Vulture/4800/Wind
Rosa/10
Kuje Desert & Johannasburg

Anywhere once you enter Johannasburg. They are frequent around Johannas' house as well.

Enemy #124
Fire Doll/4320/Ice
Rosa/10
Kuje Desert & Johannasburg

If you leave Johannas' House, go down the stairs and go to your right. Travel around the 2 chests there and this enemy will attack you.

Enemy #125
Death Mask/4250/Holy
Rosa/10
Kuje Desert & Johannasburg

Found everywhere in Johannasburg.

Enemy #126
Gold Mask/4400/Holy
Rosa/10
Kuje Desert & Johannasburg

Found everywhere in Johannasburg.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Lucky Clover            Flame Tortoise   *
*    Lucky Clover            Fire Doll        *
*    Nebuladon Egg           Flame Tortoise   *
*    Nebuladon Egg           Dark Vulture     *
*    Medusa's Locks          Stone Worm       *
*    Medusa's Locks          Pad Worm         *
*    Plasma Burst Circuit    Wall Gigant      *
*    Rose of Passion         Fire Doll        *
*    Rose of Passion         Flame Tortoise   *
*    Trumpet of Glory        Gold Mask        *
*    Trumpet of Glory        Wall Gigant      *
*    Trumpet of Glory        Jarvil           *
***********************************************

Go to Rogue Galaxy: Enemy Location FAQ (Juraika)


Rogue Galaxy: Enemy Location FAQ (Juraika)

by lee 0 komentar

Enemy #8
Horrorwood/350/-
Juraika/2
Path to Burkaqua

Take the teleporter to the Near the Spring save/teleporter head back to where the paths cross each other. Horrowood can be encountered between the Near the Spring teleporter and where the paths cross each other. The can also be found in limited numbers outside of the village of Burkaqua on the path to the altar.

Enemy #9
Smiley/320/Fire & Ice
Juraika/2
Path to Burkaqua

Smiley’s can be found same as the Horrorwood. They can also be found around the Creekside teleporter and the dead ends of the various jungle routes. This enemy is a jump on type.

Enemy #10
King Bee/250/Wind
Juraika/2
Path to Burkaqua

King Bee can be found around the various creeks, the Creekside teleporter, the Riverside teleporter and near the spring.

Enemy #11
Gorra/370/Ice
Juraika/2
Path to Burkaqua

Gorra can be found all over the Path to Burkaqua except the path heading to the spring and around the spring area itself.

Enemy #12
Mutch/320/Electric
Juraika/2
Path to Burkaqua

This enemy can be found from the crossroads at the spring up to the end of the path heading into Burkaqua village.

Enemy #13
Stump/400/Electric
Juraika/2
Path to Burkaqua

Stumps can be found everywhere including dead ends.

Enemy #14
Pirahnite/300/Electric
Juraika/2
Path to Burkaqua

Pirahnite will attack in greater numbers when walking in the water instead of on dry land at Riverside, Creekside and the Spring teleporters.

Enemy #15
Moui/270/-
Juraika/2
Path to Burkaqua

Moui is one of the rarer enemies to track down in this area. They can be found along the Path to the Spring more frequently than anywhere else.

Enemy #16
Blue Thunder/400/Ice
Juraika/2
Path to Burkaqua

Blue thunder shows up at the various jungle path dead ends, a very good spot to get groups of them is at the dead end into the waterfall southwest of the Riverside teleporter.They are also found at the Path to the Spring as well.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Star Earring            Smiley           *
*    Dream Mushroom          Mutch            *
*    Magic Lipstick          Mutch            *
*    Spirit Bell             Horrorwood       *
*    Dreamflower Ash         Smiley           *
***********************************************

JURAIKA / PATH TO THE ALTAR / CHAPTER 3
Enemy #17
Maurya/800/-
Juraika/3
Path to the Altar

This flower type enemy can be encountered in numbers around the waterfall teleporter. They also can be found along the river on the way to Near Sherio's teleporter but not as frequent.

Enemy #18
Stinger/600/Ice
Juraika/3
Path to the Altar

This enemy can be found just about everywhere. I did not encounter any when traveling around the waterfall teleporter though so they may not appear around there.

Enemy #19
Red Spider/900/Ice
Juraika/3
Path to the Altar

Red Spiders are easily encountered from The Crashed Cruiser teleporter up to just before the Waterfall teleporter. They can also be found on the way to Near Sherio's teleporter. As well, they can also be encountered from the Star God's Altar teleporter back to the waters edge.

Enemy #20
Cactugus/600/-
Juraika/3
Path to the Altar

Like Maurya, this enemy is encountered around the waterfall teleporter. Occasionally they will pop up when traveling from the Star God's Altar back to the waters edge.

Enemy #21
Shadow Wood/600/Fire & Holy
Juraika/3
Path to the Altar

This is one of the rarer enemies to find during chapter 3. Mainly because Zegram leaves your party leaving only Jaster and Kisala before the Star God's Altar. I found them but they were so infrequent that I came back in chapters 6 and on to find them in greater numbers. The best spot I found for Shadow Woods was to travel to the Star God's Altar teleporter, from there back track towards the entrance leading back to the waters edge. If you pan and look above you can see were the path becomes covered. I traveled back and forth between covered path and lit path and found them in greater numbers. This can be done at either the entrance or the exit of this tunnel with success. Hence, maybe that's where the name "Shadow Wood" comes as you must travel in and out of the shadows to find them (?).

Enemy #22
Muu Muu/600/Fire
Juraika/3
Path to the Altar

This is another enemy that is encountered just about everywhere...except around the Waterfall teleporter.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Hoho Bird Feather       Stinger          *
*    Medusa's Locks          Red Spider       *
*    Medusa's Locks          Cactugus         *
*    Spirit Bell             Maurya           *
***********************************************

JURAIKA / PATH TO THE RUINS / CHAPTER 8 PART I
Enemy #66
Dancing Doll/2800/-
Juraika/8
Path to the Ruins

Found everywhere except underneath bridges and around the riverbanks.

Enemy #67
Fancy Fowl/2800/Fire
Juraika/8
Path to the Ruins

Enemy encountered along all the riverbanks. Also found on the north paths between Beginning and Endpoint of Path to the Ruins.

Enemy #68
Smilier/2800/-
Juraika/8
Path to the Ruins

Smilier are common throughout the paths and the open squares, they will not be found on the riverbanks. This is a jump on type enemy.

Enemy #69
Ancient Mish/3300/Ice
Juraika/8
Path to the Ruins

Ancient Mish can be encountered on the very first path after the Beginning teleporter up to where the treasure chest is/was with the walkie/talkie in it. It is the area that looks like a W turned on its side on the map. This is the most frequent area for this enemy, however, they can be encountered as well on the north path after crossing the bridge at the Endpoint teleporter, but very infrequently. This enemy is a shielded type enemy.

Enemy #70
Poisonous Fly/2500/Wind
Juraika/8
Path to the Ruins

Found all along the lower and upper riverbanks of this area.

Enemy #71
Infernal Fruit/3200/-
Juraika/8
Path to the Ruins

Infernal Fruits are abundant from the Beginning teleporter up to the Midpoint teleporter on the upper paths. This enemy is a jump on type.

Enemy #72
Red Horn/3700/Electric
Juraika/8
Path to the Ruins

These enemies attack you as you are entering and leaving the large open squares (Plazas) of #2 and #4 on this map. Just leave and re-enter the Plazas to encounter this enemy. This enemy is a jump up to hit type.

Enemy #73
Go Oak/3100/Fire & Holy
Juraika/8
Path to the Ruins

Found same as the Ancient Mish. Also encountered in the Plaza #2 area.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Captain's Sock          Dancing Doll     *
*    Cursed Mask             Dancing Doll     *
*    Dream Flower Ash        Poisonous Fly    *
*    Dream Flower Ash        Infernal Fruit   *
*    Forbidden Add-On        Dancing Doll     *
*    Hoho Bird Feather       Fancy Fowl       *
*    Hoho Bird Feather       Ancient Mish     *
*    Lunar Ribbon            Smilier          *
*    Lunar Ribbon            Fancy Fowl       *
*    Sealing Sunsphere       Infernal Fruit   *
*    Spirit Bell             Smilier          *
***********************************************

JURAIKA / LEO KING'S RUINS / CHAPTER 8 PART II
Enemy #74
Dark Gigant/3800/Electric
Juraika/8
Leo King's Ruins

You will get 4 of this in a mini-boss battle. They are found at the Beginning and Midpoint teleporters on the map. They are also abundant at the Altar after beating the witch. This enemy is a jump of to hit type.

Enemy #75
Angry Spirit/3000/Ice
Juraika/8
Leo King's Ruins

This enemy can be found around the Shop NPC at the Midpoint teleporter. Also encountered the first half of the map before the Endpoint teleporter and at the Altar.

Enemy #76
Rafflesia/2700/Ice
Juraika/8
Leo King's Ruins

Found at the Beginning teleporter where you fought the 4 Dark Gigants. They come in groups 4-5 usually back to back. They are also found around the Endpoint teleporter.

Enemy #77
Stinger Assasin/3200/Ice
Juraika/8
Leo King's Ruins

Everywhere on the map except around the Endpoint teleporter and the Altar.

Enemy #78
Club Titan/4000/Electric
Juraika/8
Leo King's Ruins

Club Titan frequents the Altar a lot as well as around the last Endpoint teleporter. You will rarely see this enemy in the first half of Leo King's Ruins. This enemy is a jump up to hit type.

Enemy #79
Mandorla/2800/Fire
Juraika/8
Leo King's Ruins

Mandorla is also found around the Shop NPC at the Midpoint teleporter. Also encountered around the Altar.

Enemy #80
Evil Monkey/3100/Fire
Juraika/8
Leo King's Ruins

Evil Monkey's attack you at the beginning of this map as well as the 1st half before the Midpoint teleporter.

Enemy #81
White Ghost/3000/Wind
Juraika/8
Leo King's Ruins

This enemy is found at the Beginning and Endpoint teleporters. More famous for showing up around the area before the last teleporter.

Enemy #82
Stone Tortoise/3500/-
Juraika/8
Leo King's Ruins

Found randomly through the Ruins but in greater numbers at the Altar. This enemy is a shielded type.

***********************************************
*    RARE ITEMS DROP    ENEMY DROPPED FROM    *
*    Biomemory               Club Titan       *
*    Captain's Sock          Evil Monkey      *
*    Dark Music Box          Angry Spirit     *
*    Dream Flower Ash        Rafflesia        *
*    Forbidden Add-On        Dark Gigant      *
*    Hoho Bird Feather       White Ghost      *
*    Lunar Ribbon            Evil Monkey      *
*    Magic Lipstick          Mandorla         *
*    Rose of Passion         Mandorla         *
*    Rose of Passion         Rafflesia        *
*    Sealing Sunsphere       Mandorla         *
*    Sealing Sunsphere       Rafflesia        *
*    Spirit Bell             Angry Spirit     *
*    Spirit Bell             Club Titan       *
***********************************************

Go to Rogue Galaxy: Enemy Location FAQ (Ghost Ship)


Rogue Galaxy: Enemy Location FAQ (Ghost Ship)

by lee 0 komentar

Enemy #157
Evil Skeletar/7000/Holy
Post Game+
Ghost Ship

Found in Hallway and Passageway of Hall 1.

Enemy #158
Cosmo Turtle/6300/Ice
Post Game+
Ghost Ship

Found in the Hallways and Passageways near Hall 1 and 2. This enemy is a shielded type.

Enemy #159
Evil Relic/8000/Wind
Post Game+
Ghost Ship

Evil Relic is encountered in Hallway 1 of Hall 1.

Enemy #160
Sumo Bull/8000/Electric
Post Game+
Ghost Ship

Attacks in Passageway 1 and Hall 2.

Enemy #161
White Wall/8100/Holy
Post Game+
Ghost Ship

Found in Passageways 3 and 4 and Halls 3 and 4. This enemy is a jump up to hit type.

Enemy #162
Spinner/9000/Fire
Post Game+
Ghost Ship

Encountered in Passageway 4.

Enemy #163
Wonder Kong/8100/-
Post Game+
Ghost Ship

Found in Passageways 3 and 4 and Halls 3 and 4.

Enemy #164
Trash Phantom/8000/Holy
Post Game+
Ghost Ship

Trash Phantom was encountered in Passageway 4 and Hall 4. This enemy is a shielded type.

Enemy #165
Hades Monk/8000/Ice
Post Game+
Ghost Ship

Attacks you in Passageway and Halls 5 and 6.

Enemy #166
King Deimos/6300/-
Post Game+
Ghost Ship

King Deimos is easily encountered in the Treasure Trove room after the last boss battle. It can also be encountered along Passageway 7. This enemy is a jump up to hit type.

Enemy #167
Cosmocore/7200/Wind
Post Game+
Ghost Ship

Found in Passageways and Halls 1 and 2.

Enemy #168
Orochi/10800/Ice
Post Game+
Ghost Ship

Found in Passageway 7 and the Treasure Trove room. This enemy is a barrier type
.

Enemy #169
Spiral Sid/11700/Electric
Post Game+
Ghost Ship

Encountered in Passageway and Hall 2. Also found at the beginning of Passageway3.

Enemy #170
Moon Moon/7200/Fire
Post Game+
Ghost Ship

Moon Moon can be found starting at Passageway 5 thru 7. Also attacks you when traveling in the Treasure Trove Room.

Enemies in the Post Game+ Ghost Ship dropped Revelation Items at random...from Alluring Lamps to Galactic Compasses. There were too many and they were too random to try to track.

POST GAME+ / GHOST SHIP: EXTREME
After beating the Ghost Ship you can talk to the NPC at the beginning of the Ghost Ship who will ask you 7 questions. See Double G's "7th Mystery Answers" FAQ in the In-Depth section here at Gamefaqs for the means to get the Key to the Underworld. Upon getting this Key stand on the circle at the beginning of the Ghost Ship to access Ghost Ship Extreme. This is a 100 floor dungeon that you can save in (if you find the save points) but cannot teleport out of without starting over. The enemies are only listed by floor as each floor as you progress is randomly generated. No revelation items are added to this as well because the drops were too many and too random.

Enemy #171
Ghost Baphu/11667/Fire & Holy
Post Game+
Ghost Ship: Extreme

Floors 1-30.

Enemy #172
Shellknight Zombie/10500/Ice
Post Game+
Ghost Ship Extreme

Floors 1-30.

Enemy #173
Blue Ogre/13333/Wind
Post Game+
Ghost Ship Extreme

Floors 11-30.

Enemy #174
Spritz/13333/Electric
Post Game+
Ghost Ship Extreme

Floors 1-10.

Enemy #175
Black Buffalo/13500/Holy
Post Game+
Ghost Ship Extreme

Floors 11-30.

Enemy #176
Soul Epitaph/15000/Fire
Post Game+
Ghost Ship Extreme

Floors 1-30.

Enemy #177
Skullwood/13500/-
Post Game+
Ghost Ship Extreme

Floors 1-30.

Enemy #178
Phantom Claw/13333/Holy
Post Game+
Ghost Ship Extreme

Floors 31-60.

Enemy #179
Spax/13333/Ice
Post Game+
Ghost Ship Extreme

Floors 31-60.

Enemy #180
Grand Bee/10500/-
Post Game+
Ghost Ship Extreme

Floors 31-60.

Enemy #181
Big Wall/12000/Wind
Post Game+
Ghost Ship Extreme

Floors 51-60. This enemy is a jump up to hit type.

Enemy #182
Mad Stump/18000/Ice
Post Game+
Ghost Ship Extreme

Floors 31-60.

Enemy #183
Phantom Sword/19500/Electric
Post Game+
Ghost Ship Extreme

Floors 31-60. This enemy is a shielded type.

Enemy #184
Quatro Fowl/12000/Fire
Post Game+
Ghost Ship Extreme

Floors 31-60.

Enemy #185
Death Round/12000/Ice
Post Game+
Ghost Ship Extreme

Floors 61-90.

Enemy #186
Ghoul/11667/Holy
Post Game+
Ghost Ship Extreme

Floors 61-90

Enemy #187
Cosmo Kong/10500/Fire & Holy
Post Game+
Ghost Ship Extreme

Floors 61-90. This enemy is a shielded type.

Enemy #188
Exploder/13333/Ice
Post Game+
Ghost Ship Extreme

Floors 71-90. This is a jump up to hit enemy.

Enemy #189
Evil Scrap/13333/Wind
Post Game+
Ghost Ship Extreme

Floors 81-90.

Enemy #190
Garm/1350/Electric
Post Game+
Ghost Ship Extreme

Floors 61-90.

Enemy #191
Devil Cluster/15000/Holy
Post Game+
Ghost Ship Extreme

Floors 61-90.

Enemy #192
Devil Frog/13500/Fire
Post Game+
Ghost Ship Extreme

Floors 61-80.

Enemy #193
Dark Monk/13333/-
Post Game+
Ghost Ship Extreme

Floors 91-100.

Enemy #194
Devil Armor/13333/Holy
Post Game+
Ghost Ship Extreme

Floors 91-100. This enemy is a jump up to hit type.

Enemy #195
Lord Clumpy/10500/Ice
Post Game+
Ghost Ship Extreme

Floors 91-100.

Enemy #196
Cerberus/12000/-
Post Game+
Ghost Ship Extreme

Floors 91-100.

Enemy #197
Dark Worm/18000/Wind
Post Game+
Ghost Ship Extreme

Floors 91-93. This enemy is a shielded type.

Enemy #198
Uruma/19500/Ice
Post Game+
Ghost Ship Extreme

Floors 94-100.

Enemy #199
Solomo/12000/Electric
Post Game+
Ghost Ship Extreme

Floors 91-100. This enemy is a barrier type.

Enemy #200
King Alacan/12000/Fire
Post Game+
Ghost Ship Extreme
Floors 94-100.

Go to Rogue Galaxy: Enemy Location FAQ (Juraika)


6/14/2010

Rogue Galaxy: Quarries FAQ

by lee 0 komentar

This section will describe where to find every quarry, what item to use and a
brief description of what it looks like/how to fight it

Example

[Name of Quarry]
[Location Description] [Item needed] [Earliest possible place to get item]
[Description of enemy and strategy to fight]

All will be in this format except Scorching Alchemist

Scorching Alchemist is the Chapter 1 boss. It does however still give Hunter
Points

The Cave Bandit
Inside the Great Tablet Hall(past where you fight Gale) [Stella Crystal]
Stella Crystals can be bought from the Insectron store and the store in 
Poccachio's office. Frogmen (Chapter 6) drop them
The Cave Bandit is a giant Baphu who deals large amounts of damage if you are
underleveled. Stay far away and hit him with your secondary weapon and use
abilities often

Tomb Guardian
North Observation Deck in front of the stone grave-like monument [Mirror unit]
Mirror units are dropped by Shock Gems (Chapter 5)
Tomb Guardian is one of those giant ball-on-legs looking things. It is a jump
to attack monster so many abilities won't work on it. Use Flash Sword and it
will be easy

The Steel Shipwright
Zerard Factory Assembly Line 3a on top of the ship [Cyclonic Pump] 
Cyclonic pumps can be purchased from the robot shopkeeper in the same room
The Steel Shipwright is the same type of monster as Undead Bandit, so it is a
jump to attack enemy. Its attack may have heavy knockback, but aren't very
fast, you can usually get 2 or 3 attacks in land then guard his attack. Use
Flash Sword

The Wayward Phantasm
Sylvazard Ruins, warp to Entrance then walk into the ruins past the shop
toward the next area. The thinking circle is there [Crystal Staff] Crystal
Staffs are dropped by Phantom (Chapter 11)
It is an Egyptian dog-jackal thing. By the time you can get Crystal Staffs
This quarry should be simple

The Voracius Wanderer
Sail the Dorgenark to Rose Nebula, go on deck and walk to the very front where
there is a narrow walkway [Primeval Beef] Purchase from Insectron Store
This is similar to the sting-ray thing s that attack Jaster and Kisala the
first time they are in Rose Nebula. Use Flash Sword, Desert Wind and guns they
all work against it

The Jungle Master
Warp to Path to Leo King ruins Endpoint, the thinking circle is in the centre
of this area [Cursed Mask] Cursed Masks are dropped by Zombies (Chapter6)
The Jungle Masteris a giant vine-covered lion or maybe he is made of branches 
and vines
First you need to destroy the jewel in its head before you damage it. Use
Flash Sword on it as I found guns don't deal much damage. Maybe I have a weak
gun though, so you could try using a gun

The Shapeless Assassin
Found in the Cancer King's ruins past where the kid builds a bridge over the
water, it is found in a tunnel [Smoked Rainbow Newt] Purchase at Insectron
Store
The Shapeless Assassin is a giant bug. It is found in a tunnel, so there isn't
much room. You have to be careful not to get trapped against a corner, while
fighting it.

The Sin Steeped Drifter
Warp to Juraika Creekside then travel along the creek toward a dead end(not
toward Filio's house) you will find a turn-off on the left that will cross
overhead of the creek and end at a waterfall the thinking circle is there
[Myriad Branch] Purchase in Poccahio's office
The Sin Steeped Drifter is a green version of the Dark Gigant enemy. It is a
jump to attack enemy, so use Flash Sword then attack.

The Rumored Ladyhunter
Warp to South Myna Station then go west into the tunnel [Magic Lipstick]
Magic Lipstick is dropped by Mutch (Chapter 2) Kisala and Lilika both need
to be in the active party (on screen)
The Rumored Ladyhunter is a giant version of the Dark Ape enemies, so it can
attack by rolling to hit multiple times in addition to normal attacks. Use
Jaster's gun, and if it is still alive when you run out of reloads use Flash
Sword

The Tower Predator
Warp to Gladius Towers Tower 1 floor 6 and take the elevator to floor 7, walk
to the walkway between Towers 1 and 2, the thinking circle is on the walkway
from 1 to 2 [Perfect Elixer] Dropped by Bosses and bought at shops late in the
game
The Tower Predator is a mammoth. It is easy to defeat during your trip through
the Gladius Towers, just fire your gun and use Flash Sword

The Tower Matador
Warp to Gladius Towers Tower 2 floor 6 and take the elevator to floor 7, walk
to the walkway between Towers 1 and 2, the thinking circle is on the walkway
from 2 to 1 [Perfect Reviver] Dropped by Bosses and bought at shops late in
the game. Must be in top 20 hunter levels
The Tower Matador is a giant figure in golden armor and it hits pretty hard
for the area. Use Flash Sword and watch your health if your doing this during
the Gladius Towers in Chapter 8, otherwise just go kamikaze on it

The Desert Idol
Warp to Kuje Desert Near the Monument and walk north down the central path
[Alluring Lamp] Alluring Lamp is dropped by Moleman (Chapter 6)
The Desert Idol is a middle-eastern looking statue with swords. To fight it
use Flash Sword and your gun. Illusion Sword is also useful

The Winged Traveller
Warp to Johannaburg Plaza, it near the fountain where the merchant is
[Hoho Bird Feather] The feather is dropped by Stinger (Chapter 3) +Player must
be controlling Jupis when Feather is used.
The Winged Traveller is a big bird, so you need to jump up, but if you hit it
enough it will fall to the ground. You control Jupis at the beginning, so use
Aromatic Burst, then switch to Jaster if you aren't good using Jupis. With
either one abilities and secondary weapons

The Rock N Roller
Juraika Crash Site (where you found the Freeze shot) [CO2 Powder] CO2 Powder
is sold at most item shops
The Rock N Roller is a flaming version of the Tortoise enemies. It can set you
on fire so bring several CO2 Powders. Use a charge attack to break its shield
then attack with abilities like Flash Sword

The Fallen Monarch
Warp to Ti'atha Forest Midpoint then walk back to the waterfall where the
acorn-looking guy sells stuff [Alexander Sword] Alexander Sword is made in the
factory (Sword of holy lightning)
The Fallen Monarch looks like Phantom Lord Gazel and should be fought in the
same way. Stay back and fire your secondary weapon. Note that you first must
use the barrier break shot on him

The Ancient Fairy
Warp to the entrance of the Leo King's Castle it is in the very first room
[Zipangu Axe] Shop in Burkaqua village
The Anicent Fairy does not look like your ordinary fairy. For one it's big
and two it's strong. Use Illusion Sword to simplify the battle or your gun

The Labyrinth Terror
Warp to Maze of Chaos then enter the room with all the ancient writing on the
walls, go to the southernmost part. [Nebuladon Egg] Nebuladon Egg is dropped
by Living Lava (Chapter 7)
The Labyrinth Terror is a big mimic, so don't stand right in front of it or
you will be in trouble. Use your gun, Illusion Sword and Flash Sword from
behind the mimic to avoid damage.

The Rogue Pirates
Warp to Salgin Spaceport Depot, then exit the spaceport. Just as houses begin
to appear there will be two large areas to your right and left go into the one
on the right, that's where they are [Lucky Clover] Lucky Clovers are dropped
by Flame Tortoise (Chapter 10)
The Rogue Pirates are three things, I really can't describe them any other way
They all fight the same way, though, so appearances don't matter. They have
two attacks a tackle and an attack with two weapons -one on either hand.
They are easy to defeat if you attack then guard. Think of them as three Gales
in one fight

The Envoy on High
Gulza Sanctuary Plaza [Sealing Sunfire] Sealing Sunfire is dropped by Infernal
Fruit (Chapter 8 on Juraika) You need to be in the top 5 hunter levels
The Envoy on High is a dragon that uses alot of lightning and paralyzes often
bring lots of status healing items. It has a barrier, so use the Barrier Break
Shot first, then use Illusion sword and Flash Sword

The Seaside Terror
Warp to Nalvasa Seaway Beginning and go south-east onto a small beach
[Pirate Grog] Purchase at Isectron Store
It looks like a worm, fights like a worm, hides underground like a worm, must
be a worm. This battle can take longer than it should if it ducks below ground
too often. Attack when it pops up and watch your health it does a fair bit of
damage

Raft to the Underworld
Warp to Nalvasa Seaway Endpoint and go south [Dark Music Box] Dark Music boxes
are dropped by Angry Spirit (Chapter 8 Juraika)
Raft to the Underworld is a living raft that hovers at your height. It has two
spinning wheels, one on each side. It is invincible to attacks from behind the
wheels. It can run you over dealing damage when it hits you and an additional
1 or 2 hits when the wheels hit you. Stay back and use abilities and your gun.


Rogue Galaxy: Factory FAQ Part III

by lee 0 komentar

-------------------------------------------------------------------------------
NPC Location-------------------------------------------------------------------
-------------------------------------------------------------------------------

The format for this section is as follows:

Name of NPC
Nearest Teleporter
Specific Location
Blueprint


NOTE: Just because you have unlocked the Factory, doesn't mean you will be able
to get each of these blueprints right away. Since some of them make very
powerful weapons, the NPCs won't tell you until a certain chapter of the game. 

Rosa
----

Pedock
Spaceport - Depot
East of teleporter
"Off-the-hook CD case"

Yorkman
Salgin Residential Area - Plaza
Inside weapon shop
"Sword of biting gales"

Mukajiri
Salgin Residential Area - Plaza
Inside item shop
"Sword of vivid moonlight"

Alban
Salgin Residential Area - Plaza
Across from Yago (camel-like animals) rentals
"Sword of vivid moonlight"

Dorban
Salgin - Near the Item Shop
Inside item shop
"Claw glowing with evil"

Misanna
Salgin - Near the Church
Inside church
"Sword of frozen fate"
NOTE: To be able to get this blueprint, you first must talk to Agassimo. From
the Salgin residential area, head North towars the Spaceport. After a right,
then a left, you will reach the stairs leading down. Just before heading down
the stairs, make a hard right, he will be in the corner, with a blue sphere
over his head.


Zerard
------

Chad
Spaceport - Depot
Northeast benches
"Off-the-hook CD case"

Lark
Spaceport - Depot
Head North, inside the building, then make a left. Same species as Jupis.
"Gun of the righteous"

Kabter
East Side - Near Insectron Stadium
Inside the stadium
"Elusive bug cage"

Osmond
East Side - Near Insectron Stadium
Inside the stadium
"Elusive bug cage"

Masculine
East Side - Near Insectron Stadium
Inside east item shop
"Winged thunder bow"

Museen
East Side - Near Insectron Stadium
Inside east item shop. 
"Recovery vial"

Sando
East Side - Near Insectron Stadium
Outside east weapon shop
"Sword of the holy lightening"

Sulman
East Side - Near Insectron Stadium
Inside east weapon shop
"Chaos-inducing whopper"

Kobitt
Starship Factory - Near the Entrance
Right beside teleporter
"High-tech tornado gun"

Eman
Starship Factory - Near the Entrance
Just inside the factory, down the escaltor
"Cure all status ailments"

Louin
Starship Factory - Near the Entrance
Just past the lobby, to the left
"Mechanical Oddjobber"

Korbo
Starship Factory - Near Assembly Line 1
Head through the door beside the teleported, and make a right. You should see
him right away.
"Treasure hunter's ally"

Rumar
Starship Factory - Near Assembly Line 1
Southwest corner of Assembly Line 1
"Well-honed drill bit"

Maddox
West Side - Near the Item Shop
Right beside the teleporter
"Miraculous Flames"

Elbim
West Side - Near the Item Shop
Inside west item shop
Unlocks all of the "defense" blueprints

Ricarn
West Side - Near the Item Shop
Outside of west weapon shop
"Legendary demon spear"

Duella
West Side - Near the Item Shop
Inside west weapon shop
"Claws glowing with evil"


Vedan
-----

Slumba
Myna - Near Angela's Bar
Head east towards the tunnel, he should be on the left just before it.
"Chaos-inducing whopper"

Minth
Myna - Near Item Shop Corbis
Inside the item shop
"Seals away defense"

Likiuli
Myna - Near Item Shop Corbis
Inside the item shop
"Strong, sacred shield"

Shukowa
Myna - Near Item Shop Corbis
From outside the item shop, head East. He is under the bridge.
"Hide from beasts"

Trimble
Myna - Near the Weapon Shop
Inside the weapon shop
"Seals away power"

Lugei
Myna - Near the Weapon Shop
Inside the weapon shop
"Sword of biting gales"

Drapp
Myna - Near the Weapon Shop
Just before heading down to the Cancer King ruins
"Crystal of power"

Jobman
Myna - Near the Weapon Shop
At the top of the ladder leading to the Cancer King ruins
"Well-honed drill bit"

Suraia
Myna - South Myna Station Plaza
Head south into the square-shaped room
"Shard of ancient sword"

Nommid
Rockbelter Mine - Station
Head north around the first bend
"Star-blasting cannon"


 
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